Erasmus+ teacher training course

Smart Teaching by Design: AI, ICT and Learning Science in Practice

Illustration representing collaborative teacher training and professional learning

How can educators make AI and ICT pedagogically meaningful rather than simply new?

Design purposeful, inclusive and responsible learning with digital tools, AI and established educational principles.

Target group: Teachers, adult educators, trainers, curriculum coordinators, school leaders, digital-learning coordinators and other education professionals from all educational levels.

Activity type
Physical mobility
Duration
1 week
Language
English
Equipment
Laptop required

Purposeful AI, ICT and Learning Design for Educators

Smart teaching is not defined by the number of digital tools used in a lesson. It begins with understanding how people learn and then choosing methods and technology that support that process. This course connects learning science, lesson design, ICT and AI without placing technology before educational purpose.

Participants explore attention, memory, prior knowledge, feedback and active participation. They apply these ideas in practical work with digital collaboration, multimedia, assessment, accessibility and AI-supported tasks. Each tool is examined critically: does it make learning clearer or more inclusive, or would a simpler approach work better? Privacy, accuracy, bias, copyright and human review are included throughout the course.

Participants bring the week’s learning together in an original digital learning prototype that is responsible, led by educational goals and ready to adapt to their own context.

Education professionals using laptops during a collaborative learning-design workshop
Technology choices begin with learning purpose, inclusion and professional judgement.

What You Will Learn

Outcome 1

Understand pedagogy-led technology use

Explain how learning goals, teaching methods, cognitive demand and evidence of understanding should guide decisions about AI, ICT and digital tools.

Outcome 2

Revisit educational models critically

Use Bloom’s Taxonomy, scaffolding, retrieval, feedback and active-learning principles as adaptable lenses rather than fixed lesson formulas.

Outcome 3

Evaluate and use AI and ICT purposefully

Assess whether a digital tool or AI-supported workflow improves learning, efficiency, creativity, access or collaboration without creating unnecessary complexity.

Outcome 4

Create inclusive and original digital learning

Design an adaptable learning activity that responds to different levels of language, confidence, access, prior knowledge and support needs while respecting intellectual property.

Goal

Use technology responsibly

Make informed choices about accuracy, privacy, bias, transparency, copyright, licensing, learner data and human oversight.


Course Schedule

Day 1From digital novelty to educational purpose

Welcome, needs mapping and digital starting points

Participants introduce their educational contexts, identify their goals and map current experiences, strengths and concerns connected to AI, ICT and digital learning.

New, useful or distracting?

Participants compare examples of technology use and decide whether each one improves learning, increases access, saves meaningful time or simply adds novelty and complexity.

The HUMAN Digital Design Cycle

Participants use an original Understanding Academy framework: Human purpose, Understanding, Method, Appropriate technology and Notice the evidence. They apply the cycle to an existing lesson or professional task.

Day 2Revisiting learning models for digital education

Bloom’s Taxonomy revisited

Participants explore different forms of cognitive demand through original descriptions and examples, including remembering, explaining, applying, examining, justifying, creating and transferring.

Beyond the pyramid

Participants challenge common misconceptions, including the ideas that learning always follows a straight hierarchy, that remembering is unimportant or that creative digital products automatically demonstrate deep learning.

Activity transformation laboratory

Participants redesign one familiar activity at several levels of cognitive demand and identify how digital or non-digital methods could support each version.

Day 3AI and ICT for professional practice and learning

AI as assistant, not authority

Participants test AI-supported uses such as idea generation, differentiation, question development, feedback preparation and administrative organisation while identifying what must be verified by a professional.

ICT method studio

Participants explore categories of digital practice, including collaboration, multimedia creation, formative assessment, visual explanation, interactive presentation, digital portfolios and accessibility support.

AI workflow map

Participants redesign one repetitive professional task and document what the teacher provides, what the tool produces, what must be checked, what should never be entered and where the final human decision remains.

Day 4Learning science and digital lesson design

Learning science in practice

Participants connect digital lesson design with retrieval practice, cognitive load, worked examples, scaffolding, spacing, feedback and learner reflection.

Technology or no technology?

Participants analyse teaching scenarios and decide whether AI, ICT, a blended method or a non-digital approach offers the strongest educational response.

Create, test and revise

Participants build a short digital or blended activity, test it with colleagues and improve it using feedback about clarity, cognitive demand and evidence of learning.

Day 5Inclusion, intellectual property and responsible use

Digital inclusion review

Participants examine language clarity, device access, reading demands, sensory load, cultural assumptions, accessibility and learner choice within digital activities.

Intellectual-property clinic

Participants distinguish between ideas, facts, protected expression, quotation, adaptation, attribution, open licensing, public-domain material, teacher-created resources and AI-generated content.

Original-resource challenge

Participants create a new learning resource without copying a protected worksheet, infographic, branded framework or commercial course material. They document any external sources and applicable licences.

Day 6Course Closure & Cultural Activities

  • Reflecting on learning outcomes and key takeaways
  • Awarding of Certificates of Attendance
  • Cultural excursion and local heritage experience
  • Informal networking and exchange of best practices

Recommended Reading and Theoretical Influences

  • Bloom, B. S. (Ed.). (1956). Taxonomy of Educational Objectives: The Classification of Educational Goals. Handbook I: Cognitive Domain. Longmans, Green.
  • Anderson, L. W., & Krathwohl, D. R. (Eds.). (2001). A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom’s Taxonomy of Educational Objectives. Longman.
  • Mishra, P., & Koehler, M. J. (2006). Technological pedagogical content knowledge: A framework for teacher knowledge. Teachers College Record, 108(6), 1017–1054.
  • Redecker, C. (2017). European Framework for the Digital Competence of Educators: DigCompEdu. Publications Office of the European Union. Official publication.
  • Vuorikari, R., Kluzer, S., & Punie, Y. (2022). DigComp 2.2: The Digital Competence Framework for Citizens. Publications Office of the European Union.
  • Miao, F., & Holmes, W. (2023). Guidance for Generative AI in Education and Research. UNESCO. Official publication.
  • OECD. (2021). OECD Digital Education Outlook 2021: Pushing the Frontiers with Artificial Intelligence, Blockchain and Robots. OECD Publishing. https://doi.org/10.1787/589b283f-en.
  • CAST. (2024). CAST Universal Design for Learning Guidelines, Version 3.0. UDL Guidelines.
  • Creative Commons. (2024). Recommended Practices for Attribution. Creative Commons guidance.

Evaluation, Recognition and Practical Information

Learning is supported throughout the week through participation, reflection, practical activities and constructive feedback.

Evaluation of Learning Outcomes

Format
Continuous assessment based on class participation, practical work and self-assessment.
Criteria
Active participation in discussions, reflection, collaborative activities and practical course tasks.
Procedures
Trainer observation, participant reflection, feedback and attendance.

Recognition of Learning Outcomes

Conditions
Attendance at a minimum of 80% of the course and active participation in the learning activities.
Recognition
Learning outcomes are recognised through participant reflection, trainer feedback and completion of the course activities.
Documentation
A Certificate of Attendance documenting the course title, dates, venue and learning outcomes.

Practical, Collaborative and Learner-Centred

The course combines hands-on workshops, real-world examples, simulations, guided reflection and collaborative activities. Participants exchange good practices, work in international groups and develop ideas that can be adapted to their own professional context.

Optional cultural, social and networking activities support local engagement, intercultural learning and professional collaboration.

Practical Details

Duration

One week, normally comprising 25 academic hours.

Weekly Schedule

Classes take place from Monday to Friday, in the morning or afternoon. Saturday is reserved for cultural activities.

Final Timetable

The detailed timetable will be sent at least two weeks before the beginning of the course.

Preparation

No special preparation is required unless stated in the course programme. Any required materials or equipment will be communicated before the course.

Certification

Participants who meet the attendance requirements receive a Certificate of Attendance.

Alternative arrangements: Other course durations and schedules may be arranged on request.

Erasmus+ funding: Course fees and mobility costs may be supported through an eligible sending organisation's Erasmus+ grant. Eligibility and final funding decisions remain with the beneficiary organisation and its National Agency. Read our Erasmus+ KA1 funding guide.

Administrative support: Understanding Academy provides course programmes, learning outcomes, registration documentation and certificates. Participants and sending organisations remain responsible for transport, accommodation and grant management.

Plan your Erasmus+ mobility

Ready to Join This Course?

Check the upcoming confirmed dates or register your interest. We will contact you with information about availability and the next steps.

Need funding information? Read our Erasmus+ KA1 funding guide.